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AI Insights · Timothy · April 2021

Top 5 Platformer Games in Europe Q1 2021: Android Performance Insights

Sensor Tower's data analysis reveals the performance of the top 5 platformer games on Android in Europe for Q1 2021. Insights show trends in downloads, revenue, and active users.

Top 5 Platformer Games in Europe Q1 2021: Android Performance Insights

Top 5 Platformer Games in Europe Q1 2021: Android Performance Insights

The first quarter of 2021 has seen significant activity in the platformer games category on Android devices across Europe. Data provided by Sensor Tower gives us a glimpse into how the top 5 games in this genre have performed in terms of downloads, revenue, and weekly active users.

Subway Surfers, published by SYBO Games from Denmark, showed a consistent performance with downloads hovering around the 400K mark each week, peaking at approximately 496K in the last week of December 2020. Weekly active users started at 5.78M and saw an upward trend, reaching 6M by late March. Revenue trends demonstrated fluctuations with a peak of approximately $13K in mid-March.

SEGA's Sonic Forces - Running Game experienced a steady increase in downloads, starting the quarter with around 80K and peaking at over 100K in mid-January. Active user count rose from 731K to 856K by the beginning of March before dipping slightly to around 786K. Revenue trends for Sonic Forces indicated a gradual increase, with a notable peak reaching over $11K by the end of March.

Talking Tom Gold Run by Outfit7 Limited, based in Slovenia, witnessed a gradual decrease in downloads, starting at nearly 395K and ending the quarter around 275K. The game's active users saw a slight increase from 4.64M to 4.88M in early March, before declining to 4.73M. The revenue for Talking Tom Gold Run showed some fluctuations with a decrease to around $7.6K towards the end of the quarter.

Nintendo's Super Mario Run observed a decrease in downloads from 134K to around 75K by the end of March. Weekly active users decreased from 540K to 433K over the quarter. Revenue trends for Super Mario Run dipped in early March to approximately $8K but saw a slight increase towards the end of the quarter.

Lastly, CookieRun: OvenBreak by Devsisters Corporation from South Korea had lower download numbers compared to others on the list, with a starting point of around 11K and a decline to approximately 7.8K. However, the game's active users showed a positive trend, rising from 28K to 37K. Revenue trends had peaks and troughs, finishing the quarter at about $7.7K.

For more detailed insights and data analytics, interested readers can explore the Sensor Tower platform. The performance of these top platformers in the first quarter demonstrates the dynamic nature of the mobile gaming market in Europe.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021